Spatial Science: Gestalt’s Game (Digialt Blossom)

Based on the computational technologies, Designer/Artist Che-Kuang Chuang creates a series of complex graphics and sculptures named “Spatial Science” through CG software and 3d printing. 
For Chuang, the internal logic and design process is even more important than the final outcome. He is fascinated in the idea of using digital-making object to replace the original ones from daily supplies or classical artworks. Through replacement, the original objects ware given new meanings and context meanwhile turned the realities into a surreal world. Each piece of the objects is based on one unique algorithm in order to generate wired, unique also beautiful geometries. 

The project “Gestalt’s Game (Digital Blossom)” aims to replace the daily supplies with the digital object to create surreal views. It started from one simple computer command ”offset” , which can be seen very often in all CAD/CAAD programs. At the very early stage the project began from one simple 2-dimensions wireframe square. Then with multiple repetitions of command “offset”, the 2d wireframe has become one 3d-object. During the process, it started to mutant with itself because of the misfits during the repeating offset-commands. This kind of misfits made the form has much more details inside, just like the natural organics. Meanwhile it became one typological system which had different geometrical language but still shared the same gene. In the end it has become one beautiful, artificial flower but with wired mutants inside, turns the ordinary flower arrangement works into a surreal realities.


空間科學/ 格式塔遊戲 (數位盛放)
材料: PLA 3d列印,壓克力棒,玻璃,乾燥花,數位輸出

Publication on:


2017/10/25/30 Digital Blossom. 
一朵獻給自己新階段的3d printing 數位之花;謝謝欣蓓的好運小鳳梨。