Spatial Science: Fontana's Game ( Spatial Fluidity)

Based on the computational technologies, Designer/Artist Che-Kuang Chuang creates a series of complex graphics and sculptures named “Spatial Science” through CG software and 3d printing. 
For Chuang, the internal logic and design process is even more important than the final outcome. He is fascinated in the idea of using digital-making object to replace the original ones from daily supplies or classical artworks. Through replacement, the original objects ware given new meanings and context meanwhile turned the realities into a surreal world. Each piece of the objects is based on one unique algorithm in order to generate wired, unique also beautiful geometries. 
   In “Fontana’s Game(Spatial Fluidity)”, Chuang re-imagines painter Lucio Fontana’s work in a digital way. Fontana breaks the boundary between 2d and 3d space by cutting through canvas, and in Chuang’s work he tries to keep developing this idea. Through Maya software, Chuang re-created Fontana’s scars of canvas in digital space and used them to do the fluid simulation. During the simulation, the fluid particles passed through the scars and generated sophisticated geometries. In the end the final form truly broke the boundaries of 2d and 3d space, flowed into the real world and becomes complex, beautiful objects. Meanwhile during the fabrication of sculpture based on the fluid forms, the mechanical movements of 3d printer became a new type of painting actions in a 3d way. For Chuang, the final result has become a new representation for painting in the digital era.



莊澤光是一個擁有建築碩士背景的設計師/藝術工作者。在日漸嚴峻的建築產業環境下,試圖透過數位工具與製造去闡述他對於設計、創作與建築的觀點與概念。他著迷於以變種的數位製造物件去置換、再造部分日常生活與經典作品,創造出超現實的景致,同時將設計/製造的過程,轉化成作品的一部分,賦予它更多的意義。空間科學是他近來專注的創作系列,主題即是以數位物件去置換我們習以為常的一部分,並賦予這原始物件一種新的脈絡與意義。 

空間科學/ 封塔納遊戲(空間流型)
材料: PLA 3d列印,壓克力板,壓克力棒,銅扣,金粉 ,數位輸出
論述:
本作品重新探討二維/三維、媒體/實體之間的可能性。內容包含了數位輸出的偽三維物件與3d列印的偽二維物件兩部份。空間畫家封塔納透過在畫布上割開五道傷痕,打破了二維與三維空間的邊界;作者試圖在電腦煤體中重新詮釋那些傷痕:透過流體模擬再組構那五道軌跡,產生抽象變型的幾何型態-化為二維的偽實體。之後透過3d列印,將虛擬實體垂直堆疊,並加大層積高度產生動態軌跡,除了在垂直向度打破空間,也在其他軸向產生流動;與此同時,這3d列印的過程也變成了一種新型態的繪畫方式,成為了從2d3d之間的一道橋梁。